Sydney, Australia – Frosch Media, an award-winning game development studio, today announced Skater, a best-in-class open world skateboarding game coming to the iOS App Store later this month. Blurring the line between single and multiplayer experiences, Skater enables social interaction, letting players share their own challenges and experiences in some of the world’s best-known skate parks and street spots. The first release focuses on well-known US parks like Stoner Park, Woodward Plaza and The Berrics, and street spots like Carlsbad Gap and Hollywood High.
Skater is like taking part in a huge skate session, with users around the world exploring and sharing different ways to skate locations. This gives players access to unlimited content – a never-ending feed of new ideas, unlike any other previous skating game. Skater’s unstructured format and attention to user-generated content makes for an authentic experience without funneling players through a set list of challenges dictated by the developer.
“As ex-competitive skaters and developers, we wanted to play a better skate game on the current generation of devices,” said Dain Hedgpeth, Director for Frosch Media. “We surveyed tons of skaters, scoured forums from around the world, and found that we wanted a skateboarding experience that offered organic gameplay, social engagement and a way to expose and share the best things to do in levels – one’s that were based on real world skate parks. So I flew to California to meet with some of the world’s top skaters and together we travelled to some of the most renowned skate parks in the US.”
This is the first time real skate parks and street locations have been created authentically in any skating game. Starting with architectural plans from the city, Google height maps and on-site photography, every detail has been faithfully recreated, even down to the graffiti and bloodstains.
One of the people met in California was Andrew Reynolds, a legend in the world of skateboarding. “This game is amazing because I have total freedom to skate my own lines. If I pull off something really cool, I can save it to share with my mates, and there are endless trick runs to check out and try from other people. I could flick through different runs all day – it’s pure skate porn.”
Frosch Media is a multi award-winning game and interactive media development studio, headquarterd in Sydney, Australia. The team of six brings over 45 combined years of tech industry experience to original and contract projects including AAA games, with members having worked on titles such as the Burnout series, Harry Potter, Battlefield and LA Noire. Founded in 2011, Frosch Media has created games and apps for companies like Rip Curl and Renault Sport and is now focused on bringing the team’s skateboarding background to the forefront with the upcoming release of Skater for iOS devices. All Material and Software (C) Copyright 2014 Frosch Media. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries. Other trademarks and registered trademarks may be the property of their respective owners.